This also works with Extra Deck monsters that have no effects and even stuff like PSY-Frame Driver. Ironically with so many decks playing Red-Eyes Black Dragon and Dark Magician for Red-Eyes Dark Dragoon, the second effect of Emeral would get them a decent attacker. Cycle back some Extra Deck targets to get the free draw and not add back anything you may redraw. A single detach for a 60% Pot of Avarice and Jar of Green combo is good. Lower ATK/DEF for a Rank 4, but not the worst of the Rank 4’s that are out there. Two Level 4 monsters, so splashable, good start. Millennium Rare (CR) | Vertical Egyptian hieroglyphics and grainy particles.Daigusto Emeral is another in a long line of generic Rank 4’s that can be broken.Collectors Rare (CR) | Rainbow reflective surface.Shatterfoil Rare (SHR) | Shattered glass-esque surface.Mosaic Rare (MSR) | Square pattern surface.Starfoil Rare (SFR) | Star pattern surface.Parallel Rares (Normal, Super, Ultra, Holographic, Secret and Extra Secret) | each of these cards will come in a very hazy coating.Normal parallel rares are actually glossed-up versions of commons. Parallel rares make the entire surface of a card (not just the name or artwork) holographic, leading to a "hazy" look. PARALLEL RARES "Parallel Rare" is a generic term for completely-holographic card. Premium Gold Rare (PGR) | Ultra Rare with thick golden frame.Ghost/Gold Rare (GGR) | Gold-outlined name with Ghost Rare image.Gold Secret Rare (GScR) | Gold Rare name with Secret Rare texture.Gold Rare (GUR) | Gold name with reflective sheen image. Again, it's a cool look, but when mixed with other rarities, it's easy to see how confusing the system gets-you're not just distinguishing between gold rares and secret rares, but also gold secret rares. GOLD RARES Gold rares bear a shiny golden font and holographic sheen.
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